You may enter one CanYouKickIt - Premiership Fantasy Football squad, multiple squads will be deleted. Squads must consist of:
You can select up to 2 players from any one team. If a player is transferred during the season and this transfer takes you over this limit, then you will need to go back under the limit when making your next transfers.
Each player has been given a value. The total value of your initial squad must not exceed £100 million. The value of each player can be found here.
During the season, the fantasy football players will be allocated a point score after each Premier League game, based on their performances in the match. Only Premier League games are included.
The Points will be calculated using data provided to us by the Press Association. Neither we nor the Press Association will enter into any correspondence relating to the allocation of points to players. We accept no responsibility for the accuracy of this data.
| Action | Points |
|---|---|
| For playing in a game | 1 |
| For playing at least 60 minutes in a game (includes playing points mentioned above) | 2 |
| For each goal scored by your goalkeeper or defenders | 6 |
| For each goal scored by your midfielders | 5 |
| For each goal scored by your forwards | 4 |
| For each goal assist | 3 |
| For your goalkeeper conceding 0 goals (must also play at least 60 minutes) | 4 |
| For your defenders conceding 0 goals (must also play at least 60 minutes) | 4 |
| For your midfielders conceding 0 goals (must also play at least 60 minutes) | 1 |
| For every penalty save | 5 |
| For every penalty miss | -2 |
| For every 2 goals conceded by your goalkeeper or defenders | -1 |
| For every yellow card | -1 |
| For every red card (includes any yellow card points) | -3 |
| For every 3 saves | 1 |
If a player receives a red card, they will continue to be penalised for goals conceded by their team.
An assist is awarded to the player from the goal scoring team who makes the last pass before a goal is scored.
If a goalkeeper does not have control of the ball and parries a shot or drops a cross or the ball rebounds off the woodwork, the attacking player shooting or crossing the ball receives the assist if a goal directly ensues.
In the event of a penalty, the player earning the penalty gets an assist if it is successfully scored, but not if he takes it himself in which case no assist is given. No assist is given for a player who earns a free kick that subsequently results in a goal.
All assists are reviewed within 24 hours of the game finishing.
Your team must be entered by the gameweek deadline to score points for that gameweek. All substitutions, captain changes or transfers will become active at the next deadline.
| Gameweek | Deadline |
|---|---|
| Gameweek 1 | 16 Aug 11:30 BST |
| Gameweek 2 | 23 Aug 11:30 BST |
| Gameweek 3 | 30 Aug 11:30 BST |
| Gameweek 4 | 13 Sep 11:30 BST |
| Gameweek 5 | 20 Sep 11:30 BST |
| Gameweek 6 | 27 Sep 11:30 BST |
| Gameweek 7 | 4 Oct 11:30 BST |
| Gameweek 8 | 18 Oct 11:30 BST |
| Gameweek 9 | 25 Oct 11:30 BST |
| Gameweek 10 | 28 Oct 19:30 GMT |
| Gameweek 11 | 1 Nov 11:30 GMT |
| Gameweek 12 | 8 Nov 11:30 GMT |
| Gameweek 13 | 15 Nov 11:30 GMT |
| Gameweek 14 | 22 Nov 11:30 GMT |
| Gameweek 15 | 29 Nov 11:30 GMT |
| Gameweek 16 | 6 Dec 11:30 GMT |
| Gameweek 17 | 13 Dec 11:30 GMT |
| Gameweek 18 | 20 Dec 11:30 GMT |
| Gameweek 19 | 26 Dec 11:30 GMT |
| Gameweek 20 | 28 Dec 11:30 GMT |
| Gameweek 21 | 10 Jan 11:30 GMT |
| Gameweek 22 | 17 Jan 11:30 GMT |
| Gameweek 23 | 27 Jan 19:30 GMT |
| Gameweek 24 | 31 Jan 11:30 GMT |
| Gameweek 25 | 7 Feb 11:30 GMT |
| Gameweek 26 | 21 Feb 11:30 GMT |
| Gameweek 27 | 28 Feb 11:30 GMT |
| Gameweek 28 | 3 Mar 19:30 GMT |
| Gameweek 29 | 14 Mar 11:30 GMT |
| Gameweek 30 | 21 Mar 11:30 GMT |
| Gameweek 31 | 4 Apr 11:30 BST |
| Gameweek 32 | 11 Apr 11:30 BST |
| Gameweek 33 | 18 Apr 11:30 BST |
| Gameweek 34 | 25 Apr 11:30 BST |
| Gameweek 35 | 2 May 11:30 BST |
| Gameweek 36 | 9 May 11:30 BST |
| Gameweek 37 | 16 May 11:30 BST |
| Gameweek 38 | 24 May 11:30 BST |
Use the My Team page to select eleven players to form your team for the next gameweek. Your formation (4-4-2, 3-4-3 or 4-3-3) will automatically change based on the players you have chosen.
All substitutions will become active at the next deadline.
Your substitute does not score points. However, if any of your outfield players don't play in the gameweek, one of them will automatically be replaced by your substitute, if your substitute played in the gameweek.
Automatic substitutions are made at the end of the gameweek, when all matches have been played.
You must nominate a member of your team to be captain. This player will score double the number of points they would usually have been awarded that gameweek.
All captain changes will become active at the next deadline.
If your captain does not play then the bonus will be lost. Another player will not take over the captaincy in their place.
Use the Transfers page to change your squad for the next gameweek. You can make 2 free transfers each gameweek. Each additional transfer made in the same gameweek will deduct 4 points from your total at the next deadline. Free transfers are not carried over,
All transfers before the start of the season are made at no cost. For teams entering after the start of the season, no points will be deducted before their first deadline.
All transfers will become active at the next deadline.
Player prices vary during the season dependent on the popularity of the player in the transfer market. Player values will not change until the season starts.
If you sell a player for a higher price than you paid, then a sell-on fee of 50% (rounded up to the nearest 0.1 million) will be applied on the profits. For example, if you buy a player for 4.2 million and when you transfer him his value is 4.5 million then you will only receive 4.3 million.
The price shown on the Transfers page has the sell-on fee applied. To check a player's purchase and current price you need to use the data view.
Each player competes and is automatically entered in a number of leagues. These are:
You can be in up to 10 private leagues. Points are awarded after each game as explained in the scoring section.
In the event of a tie between teams in a league, the team who has made the least transfers will be positioned higher.
In addition, within a hour of joining you will be automatically entered into a public league with 19 other players.
Players joining before gameweek 1 will be placed in a head to head league which follows the real Premier League structure.
Each gameweek you will play a match against another team in the league, with a match result based on fantasy scores. Three points will be awarded for a win and one point for a draw. Any transfer points deductions will also be deducted from your head to head score.
Over the course of the season you will play each of the other 19 teams home and away, a total of 38 games.
Players entering after gameweek 1 will be entered in a standard league with 19 other game players.
Each league is run on a monthly and season basis allowing managers to aim for a manager of the month title even when the overall championship is beyond them.
Any transfer point deductions in the gameweek before a phase starts won't be deducted from the phase score. For example, any transfers made in gameweek 6 (preparing for gameweek 7) won't be deducted from the October score.
| Phase | First Gameweek | Last Gameweek |
|---|---|---|
| Overall | Gameweek 1 | Gameweek 38 |
| August | Gameweek 1 | Gameweek 3 |
| September | Gameweek 4 | Gameweek 6 |
| October | Gameweek 7 | Gameweek 10 |
| November | Gameweek 11 | Gameweek 15 |
| December | Gameweek 16 | Gameweek 20 |
| January | Gameweek 21 | Gameweek 24 |
| February | Gameweek 25 | Gameweek 27 |
| March | Gameweek 28 | Gameweek 30 |
| April | Gameweek 31 | Gameweek 34 |
| May | Gameweek 35 | Gameweek 38 |
For information on the many prizes available each month, please see the prizes page.
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